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"Hidden Music" easter egg
Near the end of the 5th level (Assault on the Control Room), snag a Banshee in the open area and head up to the Control Center. There are three ledges that bracket the central pillar in front of the door; you want the middle one. You can land your Banshee parallel to the walkway, facing the left (with respect to the door), and hop out the back. Be careful - if you're not perfectly straight, you'll hop out to your death. Walk to the right end of the ledge... and stand still. You should hear this soft, sorrowful music playing.

Just so you know, the name of this masterpiece is called The Siege of Madrigal, and it can be found in Bungie's earlier game, Myth. It was written by Marty O'Donnell from Total Audio.
Contributed By: EConforti
Cheat
Go to the ''settings'' screen and press Y to make a new profile named '.fortune', and a strange message appears.
Contributed By: Voy007
Easter Egg: Talking Grunt
WARNING: You may need to restart this stage if you pursue this easter egg.

In the last level of Halo, you'll arrive at a second grouping of tunnels after the dropship pick up goes awry.

Take the first tunnel on your right and there should be a fork leading to a dead-end half way through. If you head partly that way, you can hear a grunt talking about something phenomenonally droll.

Contributed By: mh204
Hidden Area
In the chapter where you must find Capt. Keyes in the swamp, there is a secret area you can access right from the beginning.

When Foe Hammer says ''The Last transmission from the captain's dropship was from this area. That was over twelve hours ago'', immediately start pressing your grenade throw button. whatever you do, DON'T MOVE! After a few seconds, the dropship will take back off, and you'll still be in it! It flys for about 20 seconds then crashes. Press ''X'' to exit the dropship.

Now walk directly away from the ship until you reach a clearing. Head towards the center and out of the fog you'll see a lone Marine standing there! He won't move or say anything, unless you shoot him in the foot w/ your pistol.


Contributed By: turokrw
The Megg
The story behind the Megg is a long one so I'll just give the steps to accomplish it
1.Select Campaign and play Pillar of Autumn on Legendary,
2.Once you're out of the cryotube, turn around and hop on top of it,
3.Jump off to your right on top of the shield generator,
4.Hop on the above grated walkway and turn right,
5.Run to the wall above the doorway and touch it,
6.Turn around and run and touch the wall on the other side of the walkway,
7.Then jump to left on top of the yellow-striped barrel,
8.Jump back on the walkway, run back and touch the wall above the doorway,
9.Walk off to the right and go through the door.

Continue through the level as normal, until you reach the marine that tells you to follow him. Make sure you jump over him and make him follow you. Once you reach the bridge, dodge Captain Keyes, and the cut scene, and fall into the glass pit behind the space grid. Go up the ladder, but make sure the caption appears, the one that tells you how to go up ladders. Now go talk to Captain Keyes.

10.Get your assault rifle from the cafeteria door,
11.Reload the rifle and turn around and run back the bridge,
12.Shoot Captain Keyes, melee him or melee one of the standing crewmen. Cortana will order the invincible marines,
13. Run to the door from which they come on the right (shoot them as you go so they don't come charging) and through the door behind them.

Run through (the marines shouldn't follow you any further) and walk into the end room. Look up at the end of the secret room and you should see a bloody love heart with a 'M' shot onto the ceiling.
Contributed By: hellsspawn



 
Attack On The Control Room Glitch
When you are going back through the ''Attack On The Control Room'' stage, your objective is to destroy all the generators. The moment you or your partner gets close to the last generator, the flood will kill you.

Instead, exploit the co-op system to your advantage. Notice that on co-op, when one of you is further ahead then the other player, the lagging player is warped ahead. At the hallway before the last generator, spend a moment and practice finding the warp spot, now when you're sure you've located this spot have one player stand a step away from the spot that will cause the other player to warp.

Have the player that will warp go deactivate the last generator. Now as soon as the surge occurs, have the player in the hallway cause the warp and both players can leave relatively unscathed.

Contributed By: mh204


The Rex
While playing the level ''the maw'', when you rach the part where the ship crashes, keep going until cortana tells you about the big jump, then try to turn a bit and land on the side wall. if done right, you should be able to access a room the has blood stains all over. if you look carfully enough, you can find the word REX on the wall written in blood.
Contributed By: somehaloguy
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Get into a Pelican
We did it in the Silent Cartographer level. This are the number of things you need to do:
1. Play in Co-op.
2. Just when you start the level (when you are able to shoot) turn around and shoot the marines.
3. One needs to stay and watch the Pelicans (as close as possible), the other person goes and kills the Covenant in the area.
4. Foehammer then arrives with the Warthog. The person near the Pelicans jumps into the Pelican closer to the ground.
5. The player with the Warthog nears on the Pelican.
6. You slowly get close to him and push him. (not at full speed into the pelican)
7. You should be able to get inside. Literally. INSIDE. You can touch the medical kits.
8. The person outside kills himself and will apear inside.

FUN INSIDE THE PELICAN:
It's not just to get inside, it's also knowing what to do. You can kill one player and run to a corner. If the other player appears on top of the killer you can try to get on top of the Pelican, very hard. Other thing is that there are two glitches you can perform while inside the ship. First kill your partner over and over again. If you look at the floor after this there should be the guns there. Not just there, but floating, spinning around. Kill one person and try to get on top of the other. Once done look around and jump towards the cockpit. then turn around and walk towards the revolving guns. Your partner will see you through the floor and if you touch the guns they will kind of shoot away around ten meters.
Contributed By: darkphaser



 
Getting on Top of Sidewinder
First of all create a new multiplayer game in which your shields and life are the maximum they can reach. After creating this go into the game and also go into the level Sidewinder. When you are in the level get a rocket launcher and plasma grenade, and travel to the Blue Tower Base. Go to the top of this base and then go through the teleporter. When on the other side keep walking until you are around the bend. When you get to the end of the bend there should be another room with a teleporter in it and from the outside there is a border to the room in which you can jump on (looking at the room from the outside!). It may take a few tries but you will get up there (you can also take a vehicle up there with you for easy access to the top of the border). Once you make it up onto the border go to the end of it and looking down slowly walk backwards and get a grenade caught on your foot. As soon as you get the grenade on your foot shoot the rocket launcher down at your feet. The lift should send you flying pretty high. When you first start flying through the air push both joysticks in the dirrection of the wall that you are attemting to get upon. This may take many tries, although it is very frustrating once you get the hang of it, it can be much fun.
Contributed By: holycrap343

Getting past invisible walls.
This glitch only works in co-op.

1. Go to The Silent Cartographer.
2. Kill all the enemies at the landing site.
3. After they are all dead, wait for the warthog to be dropped.
4. Get into the warthog with your team mate and drive into the water.
5. Keep driving until you hit the invisible wall.
6. Have one of you two stand as close to the wall as possible.
7. Back the warthog up a little bit.
8. Slowly drive into your friend and push him back.
9. The game should skip for a second, and you can then run past the invisible wall.

If you move the warthog too fast, you will kill your friend.

This can be done on any level where there's a warthog and an invisible wall.
Contributed By: panzar dragoon

Hit the Grav-Lift from both sides
On Truth & Reconciliation, clear the area right before the Grav-lift without using the camoflauge pickup. Once it's clear grab it and run as fast as possible towards the Grav-left. Ignore any enemies, the point is to get there well ahead of your Marines. Just keep moving on past the Grav-Lift until ou hear Cortana request reinforcements. Doing this makes the game think your Marines are all dead and it automatically gives you 5 more Marines. Eventually your first group will catch up and you'll now have up to ten Marines to help fight the waves of Covenant dropping from the ship.
Contributed By: iceman505